A pilot study published in the journal Discover Mental Health suggests that virtual reality simulation of imagined realities using realistic avatars of the participants can aid substance use disorder recovery by lowering the risk of relapse rates and increasing their future self-connectedness.
The Indiana University researchers have recently received over $4.9 million from the National Institutes of Health and launched an IU-affiliated startup company to test and further develop the technology.
Led by Brandon Oberlin, an assistant professor of psychiatry at the IU School of Medicine, IU researchers have built a virtual environment using “future-self avatars” to help people recover from substance use disorders. These avatars are life-sized, fully animated and nearly photorealistic. People can converse with their avatars, who speak in their same voice using personal details in alternate futures.
“VR technology is clinically effective and increasingly common for treating a variety of mental health conditions, such as phobias, post-traumatic stress disorder and post-operative pain, but has yet to find wide use in substance use disorders intervention or recovery,” A/Prof Oberlin said. “Capitalising on VR’s ability to deliver an immersive experience showing otherwise-impossible scenarios, we created a way for people to interact with different versions of their future selves in the context of substance use and recovery.”
“This experience enables people in recovery to have a personalised virtual experience, in alternate futures resulting from the choices they made,” Oberlin said. “We believe this could be a revolutionary intervention for early substance use disorders recovery, with perhaps even further-reaching mental health applications.”
The technology is particularly well-suited for people in early recovery, when relapse risk high, because the immersive experiences can help them choose long-term rewards over immediate gratification by deepening connections to their future selves, he said.
In the past five months, A/Prof Oberlin’s team was awarded numerous grants. These will be used to support clinical trials that test efficacy on relapse prevention, brain activation and other important elements related to substance use disorder treatment, A/Prof Oberlin said. For example, one study will deliver virtual reality experiences remotely via wireless headsets for participants to use at home, as remote delivery of mental health interventions addresses a pressing need for people unable or unwilling to engage in an in-person clinical setting.
Source: Indiana University